Kategorien
Seiten
-

Akustik-Blog

Kategorie: ‘Research software’

Jahrestagung der Gesellschaft für Musikforschung 2023

16. Oktober 2023 | von

Im Rahmen der Jahrestagung der Gesellschaft für Musikforschung 2023 in Saarbrücken fand am 5. Oktober 2023 ein Marktplatz aktueller Forschung statt, in der Methoden und Werkzeuge für die digitale Musikforschung präsentiert werden konnten. Im Zuge der Zusammenarbeit mit Prof. Stefan Morent von der Universität im Projekt „Sacred Sound – Sacred Space“ demonstrierten unsere Mitarbeitenden Carolin Breuer und Pascal Palenda die Möglichkeiten, Räume akustische zu simulieren und auralisieren, in virtuelle Räume hinzusingen oder zu musizieren, sowie Räume in der Virtuellen Realität mit Hilfe eines Head-Mounted-Displays interaktiv akustisch-visuell erlebbar zu machen.

Stand bei der Jahrestagung für Musikforschung. Foto: Martin Albrecht-Hohmaier

Virtual Acoustics project launch

16. März 2018 | von

The Virtual Acoustics (VA) open source project has been launched and the official website can be accessed via

http://www.virtualacoustics.org

The website provides an overview of VA and documentation on interfaces and usage. In the download section, a ready-to-use VA preview package for Windows can be obtained. The entire project is open source and can be used for reproducible research.

 

OpenDAFF v17 released

08. Mai 2017 | von

A new stable version of OpenDAFF (v17) has been released. A Windows package is available for 64-Bit platforms that includes the DAFF libraries as well as the DAFFViewer application to inspect DAFF content. Also, more and more HRTF datasets are becoming available, especially because you can now convert SOFA files into DAFF content using the ITA-Toolbox and it’s itaHRTF class.

Read on about OpenDAFF at www.opendaff.org!

DAFFViewer v17 for Windows

Web-based VR tool for online audio-visual studies

17. Oktober 2016 | von

The members of the SONORUS (Urban Sound Planner) project have published an interesting approach to conduct audio-visual studies using Unity and a conventional web browser. Fanyu Meng did some supporting work for procedural sound synthesis. For more information and the link to participate, see here:

Web-based virtual reality tool for evaluation of urban sound environment

 

ITA-Toolbox for Matlab moved to a free accessible GIT repository

15. Oktober 2016 | von

The famous and heavily used ITA-Toolbox for Mathwork’s powerful Matlab prototyping application has been developed at ITA internally since around 2008. For some time, a free version is available for download from the website http://www.ita-toolbox.org.

Now, the repository moved to the RWTH Aachen University GIT server and the head revision of current developments is directly accessible for checkout and download (read-only) via following link:

http://git.rwth-aachen.de/ita/toolbox

If you would like to participate and merge bug fixes or useful extensions for the research community, external users can authenticate with a GitHub account. Please ask the developers for access using the web interface of the GIT repository to create your own branch and submit a merge request.

SEACEN International Round Robin on Auralization

30. September 2016 | von

Researchers of the SEACEN project have officially launched the 1st International Round Robin on Auralization. In this extensive comparison of simulation and auralization tools, researchers, users and developers can contribute their results for nine different acoustical scenes including a variation of simple acoustical situations as well as typical room acoustical scenarios. Everyone is invited to particpate. In the first phase of the Round Robin, participants are ask only to use the provided input data. Deadline for the submission of the results is december 31st, 2016.

More information can be found on the offical Auralization Round Robin website.