Schlagwort: ‘Gamification’
The 9th Moodle Community Meeting

Source: Own illustration
On May 7, nearly 100 participants from North Rhine-Westphalia and other regions gathered virtually for the Moodle Community Meeting to discuss topics related to Moodle. Twice a year, the Moodle.NRW Competence Center hosts a community meeting. Not only are interested parties from North Rhine-Westphalia welcome, but also anyone else from German-speaking countries who works with Moodle. Moodle.NRW is part of the Network Moodle at Universities e. V. RWTH is a member of the association and participates in various projects related to Moodle.
MoodleCafé: Gamification in Learning Environments
MoodleCafé is a digital forum that provides insights into effective teaching practices and offers a space for questions and the exchange of experiences. The last MoodleCafé took place on April 16, this time focusing on gamification in learning environments. Below, we’d like to give you an overview of the approaches and practical examples presented.
RWTHmoodle Training Courses

Source: Own illustration
The RWTHmoodle learning platform is an integral part of studying at RWTH. The platform is often used for lectures and seminars to provide presentations, scripts, and texts.
But RWTHmoodle offers many more features to enhance the learning experience for students. To help instructors leverage the full potential of RWTHmoodle, training sessions for the platform are offered regularly. In this blog post, we provide an overview of some of the training sessions offered and explain how you can register.
Review of the MoodleCafé on Course Room Design
Students will be familiar with this: course rooms in RWTHmoodle either contain summaries of the respective lecture or seminar or are a hodgepodge of content. But they can also look different: clearly structured and filled with all the content that is important for the course. In addition, there are also various options for interactively deepening learning content or submitting assignments. Although forums, assignments, and tests are among the most frequently used activities, Moodle offers much more to facilitate the learning experience for students. The fifth MoodleCafé therefore focused on course room design. Two practical examples were used to show how design principles can be implemented effectively.
MoodleCafé – Exchange Format for Good Teaching With RWTHmoodle
Are you looking for good practice examples for the use of RWTHmoodle in teaching? Then visit the ‘MoodleCafé’.
In this new digital exchange format, lecturers from different departments at RWTH Aachen University will present concrete examples of how they use specific functions such as StudentQuiz, PDF annotation or gamification to benefit their teaching. Take the opportunity to familiarise yourself with previously little-known functions in RWTHmoodle, exchange ideas about challenges and solutions and benefit from the positive experiences of your colleagues.
Innovative Learning: MoodleCafé begins
This semester, the Center for Teaching and Learning Services (CLS) is offering the new digital exchange format “MoodleCafé” for the first time via Zoom, which focuses on a selected Moodle topic with best practice examples from RWTH teaching practice. This semester’s topics include the Moodle activities “StudentQuiz” and “Peer Review“.
The first MoodleCafé will take place on June 12 from 2pm to 3 pm and will focus on the collaborative StudentQuiz. This offers numerous didactic advantages by enabling students to create, answer and evaluate quiz questions together, while at the same time integrating gamification elements to increase motivation. Read the rest of this entry »
Gamification meets IT Security
When dealing with information technology, a whole range of dangers may lurk. In this context, the “human factor” is often presented as a particularly large and important challenge. Ignorance, naivety and a lack of caution are the most common causes of so-called insider threats. Experts agree on one thing: IT security can only be as good as the people who operate the systems.
For a security concept to be implemented successfully, it first has to be understood by the users. IT security awareness training courses are often used for this purpose. These are designed to strengthen the general understanding of security and to illustrate concrete risks. One of the most important strategies here is called gamification. Read the rest of this entry »
RWTHmoodle in Motion – New Plugins in the Pilot Phase in the Winter Semester 2020/21
While the philosopher Heraclitus already knew that everything flows, RWTHmoodle proves us once again that this insight is true. Like a river, our learning platform is always in motion and constantly evolving. Our plug-ins in pilot operation make an important contribution to this. Each semester we test several plugins directly in selected course rooms and – after a successful pilot phase – we include them in our RWTHmoodle system.

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