Lärm wird nicht nur oft als störend empfunden, sondern kann sich negativ auf unsere physische und psychische Gesundheit auswirken. Während Umgebungsgeräusche vor 200 und mehr Jahren noch ausschließlich natürlichen Ursprungs waren, sind dem Lärm seit der Industrialisierung kaum noch Grenzen zu setzen. Dennoch gibt es in Deutschland das Bundes-Immissionsschutzgesetz, mit denen der Lärm in unserem […]
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The internship was completed at Pixargus GmbH, a small company in Würselen, Germany. The presentation will provide an insight into the work areas of the internship and the company itself. Pixargus manufactures camera-based and laser-based inspection systems for quality control. The internship consisted mainly of two tasks. One task was the development of a graphical […] |
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The frequent issue of noise-induced hearing loss (NIHL), especially in the army, has encouraged the research and development of hearing protection devices (HPDs). HPD research and development in the area of military involves the consideration of the maximum number of rounds allowed to be fired for one day, which is dependent on sound level, weapon […] |
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Auralization is a technique which allows the rendering of realistic 3D audio based on virtual spatial scenes. Certain sound propagation parameters (or so-called auralization parameters) such as propagation delay, atmospheric attenuation, and spreading loss, can be derived from physics-based simulations of virtual scenes. These parameters are essential to rendering plausible sound signals in a spatial […] |
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Kahle: The Concert Hall – a machine for music? Or how to integrate acoustic design into architecture
Kahle: The Concert Hall – a machine for music? Or how to integrate acoustic design into architecture
For Concert Halls, most people agree that the acoustic quality is a quintessential element of the success of the project, and often the acoustics is considered as being more important than the architectural design. Yet it should be clear that architecture and acoustics are totally interwoven, and every architectural decision will have an acoustic effect […]
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Auralisation describes the process of generating and presenting audible sound using computer programs and audio hardware. Since the result is perceived naturally by the human's auditory system, a demonstration by means of auralisation is easily comprehensible and does neither require background knowledge nor expertise. Producing auralisation under real-time constraints increases the implementation demands significantly. Real-time […] |
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