Fatela: Interpolation of scheduled simulation results for auralization.
Fatela: Interpolation of scheduled simulation results for auralization.
Auralization is a technique which allows the rendering of realistic 3D audio based on virtual spatial scenes. Certain sound propagation parameters (or so-called auralization parameters) such as propagation delay, atmospheric attenuation, and spreading loss, can be derived from physics-based simulations of virtual scenes. These parameters are essential to rendering plausible sound signals in a spatial […]